//
//  FighterWeapon.h
//  airfight
//
//  Created by aaron more on 12-8-24.
//  Copyright (c) 2012年 moonriver. All rights reserved.
//

#ifndef airfight_FighterWeapon_h
#define airfight_FighterWeapon_h

#include "cocos2d.h"

USING_NS_CC;

class FighterWeapon : public CCObject
{
    
    CC_SYNTHESIZE(int,m_pRes,Res); //资源
    CC_SYNTHESIZE(int,m_pFrequency,Frequency); //发射频率
    CC_SYNTHESIZE(int,m_pSpeed,Speed); //子弹移动速度
    CC_SYNTHESIZE(int,m_pFireRate,FireRate); //发弹频率
    CC_SYNTHESIZE(int,m_pDamage,Damage); //资源
public:
    FighterWeapon();
    virtual ~FighterWeapon();
}

#endif
